Game
Jul 2024 - Mar 2026
Lumina Dice
A fun and interactive dice game built as a browser-based experience. Players take turns rolling dice and strategically deciding when to hold their score, racing to be the first to reach the target.

Points
4 main points of this project
Architected core game logic with dynamic turn switching and score persistence
Implemented rolling mechanics with real-time feedback and risk-based decision systems
Designed immersive player celebration states using CSS animations and DOM transitions
Engineered responsive multi-player interface for an optimal cross-device gaming experience
Views & details
Project views

Strategic Gameplay
Modernized the classic Pig Game with a clean, Lumina-themed UI, focusing on readability and intuitive dice control.

Dynamic State Machine
Engineered robust state machines to handle the core 'Roll or Hold' loop, featuring animated feedback for turn losses.

Clear Instructions
Integrated an accessible rules modal ensuring new players can quickly understand game mechanics and winning strategies.

Immersive Celebration
Developed dynamic victory UI that highlights the winner and provides a seamless flow for starting a new match.








